You argued with your friends and ran deep into the forest. As always, you wonder what did you do wrong? As you walked aimlessly you eventually got lost, but then noticed a huge rock in the middle of a small field encircled by trees. You had the feeling that this rock can speak so you decided to try and invite it for a date.

Written, Drawn and Developed by Adam Csondes - https://linktr.ee/mumsflipflops
Music by:Klaudia Bereczki - https://soundcloud.com/user-88549759

Store assets used:

Rock and Romantic music: Total Music Collection
https://assetstore.unity.com/packages/audio/music/orchestral/total-music-collect...
Tool used: Dialogue Editor
https://assetstore.unity.com/packages/tools/utilities/dialogue-editor-168329


Development log

Comments

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(+1)

this is phenomenal

(1 edit)

I made a recording with aloud comments using my playtesting favourite tool Playcocola ;)

I had a nice experience, and I like the idea of making a game to help the players to express their feelings.

I am not sure if the game success in this intention. I think it is a very ambitious objective.

The objective is confusing to me, like if I don’t get a date with the rock then I lose or something.

I like the last message telling me that the important thing is to be able to express the feelings.

As a game, I didn’t enjoyed too much.. but it was a relaxing and nice experience.

Music is great

(+1)

I love that dating sims have been chipped away at and formed into gems like this.

(+1)

Wow, this is the first time someone calls a creation of mine "gem". Feels sooo good, thank you!

(+1)

Simple but I loved the writing, well done :D

(+1)

Good to hear, thank you :D

(+2)

HAHAHAH loved it

(+1)

I'm glad, thank you! :)